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Alchemy stars tohru
Alchemy stars tohru












alchemy stars tohru

She offers a new way of dealing DMG, but kinda awkward to use as a sniper as her chain is best used against single tiles while her active is best used for multi tiles. But saying she's very strong is also not true as she's not since fire is a pit of strong DPSes. The event starts on 29th July and ends on 12th August 2021. Saying she's bad is not true because she isn't. Alchemy Stars has just released their newest event coming to the tile-based RPG game titled Cloud Blossom Destiny. From my experience using Luke I don't really want to use it even against single tile only enemies unless said enemies are moving a lot. Gertrude is single tile boss, ofc she'd be good against it as Luke is good against them. Shouldn't they become farther then? I don't quite understand tbh as I haven't seen ppl using knockback in Elysium splendor. That said, you want to group them but both Rabbie and Tohru skill is about knock back. It can be used there if it's as you said. And even IF that requirement is fulfilled, fire DPSes probably will already kill all those enemies, no need for her chain whatsoever. Fire can't select tiles, and since they covered all tiles their reach is shorter. And if that's the later, 50+ combo count in 1 round can only occurred IF your converters have godly luck and reach all of the enemies.

alchemy stars tohru

Does it apply only to her or does it apply to all of your team? If it's the later then it could good, if it's the former then it's, well not that good. We still don't know how her equipment's works. So basically she's a sniper with almost detonator damage, designed to deal with 2x2 enemies specifically (her entire kit, from active to CC to equip helps her dealing more damage to multi tile enemies), so ASSUMING she's F2P, she surely will be an extremely good character for new players. So if my calculations are correct, a T3 CC on a 2x2 enemy will deal 145 x 1.6 + 145 / 2 x 1.6 + 145 / 4 x 1.6 + 145 / 8 x 1.6 = 435%, which is equivalent to a 145% CC hitting in 3 tiles (like radial shape), which makes it the most powerful non-detonator-CC on 2x2 enemies we currently have.Įdit : now her active is basically P&P's active but that deals more damage and with 1 more CD turn, P&P on a 2 x 2 deals 300 + 225 x 2 + 150 = 900% (so a DPT of 300% per turn) while Tohru deals 360 x 4 with a 3 CD turn, so 1440, which is a 480% DPT.Ī more interesting comparison is with Sharona, it's basically the same damage as Sharona's active when the enemy is affected by 4 dragontooth marks, but without the teleport utility (and maybe with a less interesting range?)














Alchemy stars tohru